As Blender is a rather new software application to me, I wanted to make sure that I was able to:
A) Use it to achieve the project's desired outcome.
B) Experiment with the physics, as well as the process of importing items.
This resulted in me creating a working prototype. The prototype is comprised of 56 pieces which were a series of columns and stone slabs for both the bottom and top of the pillars. Physics and logic was then applied and once working, was then exported as an exe. file (executable, meaning that it was able to be played outside of blender). This was a good start as it ran, was working and gave me confidence to begin the main build.
This was then passed onto the other group members for their feedback. They were pleased with the outcome as it was a working demo.
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