Tuesday, 7 December 2010

Post 23 - Week 11 Meeting

We arranged to meet up on Monday the 6th of December. All three team members participated in the meeting and was primarily organised to run through the final presentation that I had been tasked with making. We edited some of it, added the legal and ethical slide and then moved on to discussing the game. The final version of the game has now been optimised even more and Jon has now added an additional 'arm tool' so that the activity is less violent. It was working really well, but Chris was tasked with looking into exporting the game as an exe file (stand alone application) and to tweak the textures. In this blog are a couple of pictures of the game on Monday.
 
During the meeting, it was agreed that more information on our product's market and its place within it needed to be confirmed and included into the presentation. At this stage, its place lies within the downloadable content (game) and I looked into XBox Live Arcade (game could be downloaded from the Portland Quarry and Stone Trust) and the notion of it being in a 'kiosk' form in or near the PQST headquarters / museum. The kiosk could also be made to be portable so that it could be placed in towns, or in the Portland Quarry.

When the presentation is finalised, I agreed to send the team a link to it, but at the end of the meeting it was almost 100% complete. 



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